Overview
Research evidence identified internet gaming as an emerging problem in youth across the globe and a lot of interventions are being used for managing gaming and associated psychological problems considering cultural aspects. Therefore, the present study aims at investigating the efficacy of Indigenously adapted cognitive behavior therapy for internet gaming addiction among Pakistani Youth. For this purpose, adolescents enrolled in 8th-12th grades in elementary and higher secondary schools in twin cities of Pakistan. Adolescents who scored high on Internet gaming disorder in screening will be included in the study and further detailed investigation will be completed by administering semi-structured Clinical Interviews, Coping inventory, self-control, and social connectedness. Participants will be divided into 2 groups i.e. experimental and control groups.
Eligibility
Inclusion Criteria:
- Adolescents ranging from 10 - 19 years (WHO, 2013) enrolled in an educational institute in the vicinity of the Federal capital area
- Playing Internet offline/online games.
- Excessive users who play more than 5-8 hours per day,40 hours per week will be included.
- Playing games for at least the past year.
- No history of major illness or any other psychological disorder.
Exclusion Criteria:
- Diagnosed prior for any mental or psychological disorder.
- Receiving any psychotherapy or medication for any particular disorder